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Aftertaste

Role: Usability Testing

Team Size: 35

Duration: Aug 2025 – May 2026

Engine: Unity

Status: Completed

A 2.5D narrative platformer that blends exploration, puzzles, and emotional storytelling. Players guide Tami through a surreal world to rediscover a chef's lost passion, unlocking new abilities while uncovering memories of creativity, identity, and resilience.

Aftertaste project image

My Role — Usability Testing

Playtest Coordination

Planned and coordinated end-to-end usability playtests with 15+ participants, managing scheduling, build distribution, participant communication, and feedback collection across multiple milestones.

Insight Translation

Synthesized playtest findings into prioritized, actionable recommendations and communicated insights across design, art, and engineering teams.

Iteration Tracking

Maintained issue tracking and iteration documentation, providing visibility into findings and ensuring feedback informed milestone planning and production priorities.

Impact

  • 15+ Playtest Participants
  • Multiple Development Milestones Supported
  • Prioritized Actionable Recommendations

Tools

  • Notion
  • Google Workspace
  • Unity (C#)
  • Perforce

Add Aftertaste to Wishlist on Steam

https://store.steampowered.com/app/4440750/Aftertaste/