Aremac
Team Size: 3
A narrative-driven photography game where players recreate old family photographs to help their father recover memories affected by Alzheimer's disease. Through camera mechanics including shutter speed, ISO, and lens settings, players reconstruct meaningful moments while exploring themes of memory, family, and loss.

Producer, Game Designer, Game Artist
Production & Team Leadership: Managed sprint planning, task assignment, and milestone tracking for a 3-person team using Jira, coordinating 35+ project tasks across development.
Game Design & Systems: Implemented a 3-level progression system with performance-based branching outcomes, enhancing player engagement and narrative integration.
Art Direction & UX Design: Created cohesive visual direction across start, archive, and credits scenes using a warm, nostalgic aesthetic; created interactive UI elements to reinforce thematic storytelling and user experience across 5+ scenes.
Tools
- - Jira
- - Google Workspace
- - Unity (C#)
- - Perforce
- - Procreate