Greenlit?
A choice-based interactive narrative where players balance creative vision with commercial realities while pitching original stories. Through branching decisions and resource management, the game explores identity, representation, and the challenges of creating meaningful art in the entertainment industry.

My Role — Producer, Game Designer
Production Leadership
Led production for a 4-person interdisciplinary team from concept through final delivery, facilitating 5+ production meetings and maintaining alignment on project scope, priorities, and deliverables.
Scheduling & Task Management
Developed and maintained production schedules, assigned ownership across 10+ development tasks, tracked milestone progress, and resolved blockers to keep development on schedule.
Narrative System Implementation
Designed and implemented a 15+ branch narrative system in FigJam and Twine, coordinating iterative testing and implementation through final delivery.
Project Work
Tools
- Google Workspace
- Twine
- Figma